Fund to Advance
Single Stage Technology
v1.06
Presented by Michael Wallis of the
Experimental Rocket Propulsion Society
to the Human Spaceflight Review Panel
Introduction------------------------------------------------------------------------------------------------------------------- 3
A Sad State of Affairs-------------------------------------------------------------------------------------------------- 3
The Future That Isn't--------------------------------------------------------------------------------------------------- 4
Good and Bad
Experimentation-------------------------------------------------------------------------------- 4
The X Factor-------------------------------------------------------------------------------------------------------------------- 5
Flying Outside The Box----------------------------------------------------------------------------------------------- 7
Changing The Funding
Paradigm------------------------------------------------------------------------------- 8
Leading Rather Than
Managing-------------------------------------------------------------------------------- 9
Five Phases to Space--------------------------------------------------------------------------------------------------- 10
Phase 1 -
"Controlled Flight"----------------------------------------------------------------------------------------- 10
Phase 2 - "Federal
X Prize"---------------------------------------------------------------------------------------------- 10
Phase 3 - "Rocket
Express"----------------------------------------------------------------------------------------------- 10
Phase 4 - "Long
Range Rocket Express"---------------------------------------------------------------------------- 11
Phase 5 -
"Orbit"-------------------------------------------------------------------------------------------------------------- 11
Subsidiaries-------------------------------------------------------------------------------------------------------------------- 11
Alternative Formulas----------------------------------------------------------------------------------------------- 12
Liability-------------------------------------------------------------------------------------------------------------------------- 12
Death and Taxes----------------------------------------------------------------------------------------------------------- 12
Office Staffing------------------------------------------------------------------------------------------------------------- 13
Advantages-------------------------------------------------------------------------------------------------------------------- 14
Advantage 1 - Half Way
to Anywhere----------------------------------------------------------------------------- 14
Advantage 2 - Verify
Before Deploy-------------------------------------------------------------------------------- 14
Advantage 3 - Support
for Lunar Outpost------------------------------------------------------------------------ 14
Summation---------------------------------------------------------------------------------------------------------------------- 15
More Information-------------------------------------------------------------------------------------------------------- 15
Appendix A - Enabling
Legislation------------------------------------------------------------------------- 16
Appendix B - Virginia
Spaceflight Liability and Immunity Act--------------------- 17
What is the purpose of Human Spaceflight
and why is it at NASA? If the purpose of Human Spaceflight is to expand the
reach of mankind to orbit, to the Moon and beyond, then how are we doing 50
years on from the first forays into the heavens?
In that time, the National
Aeronautics and Space Administration has made amazing advances in technology
and accomplished impressive feats in the exploration of the heavens, greatly
enhancing our understanding of our world, of the solar system and of the
greater universe beyond. But in the area of human spaceflight their early
success has fallen far short of where we could, and should, be now four decades
on from "One great leap".
For decades, there has been no
option for most American citizens to personally go into space. NASA, the
government agency responsible for opening space, has spent more than $400
billion in constant dollars through 2008 and plans to spend additional tens of
billions over the next five years. But despite almost $450 billion in taxpayer
funding, the average American is no closer to space now than they were in 1957.
The Russians have started marketing such capabilities (beating us at our own
game), but with a price tag of $20-$35 million per seat there have only been a
few takers so far. Some people believe that this will, and should, continue to
be the case for the next several decades. We would like to propose an
alternative to the present mode of operations in order to enhance space
operations and promote American use of the "new" frontier. We will
look at past and existing private commercial programs to develop reusable space
vehicles and we will extend a concept that would allow the government to
promote development without employing all the developers.
Between 1947 and 1968, the United
States made significant leaps in aerospace capabilities, taking us from
breaking of the sound barrier to having three men orbit the moon. In the forty
years since then - twice the time to achieve these feats - we have retreated
from technological advances to marginal improvements and "cost
management". In deciding how to go back to the Moon in the next twenty years, NASA has turned back to the Apollo
style vehicles and the centralized design bureaus of the Soviet Union and NASA
of the 1960's. That we achieved Kennedy's goal by beating the Russians at their
own game does not mean, as we've seen in the intervening decades, that this
approach will (or even can)
provide for the robust human exploration and development of space.
While it is true that America as a
nation has commercial access to space at this time, American communications
satellites are the primary use we have made of our capabilities. Of late,
government involvement was at regulatory (permit processing and launch license
issuing) and range operations (the commercial launch providers rent range
services [tracking, destruct, etc.] from the government) levels. Of note is
that, contrary to common perception, NASA is not always involved in these
cases. If it is not a NASA payload or program or satellite, commercial operators
are free to choose a launch provider who meets their needs such as payload
integration, launch costs, timetable, etc. This has resulted in a large amount
of US launch business going to overseas companies who offer lower costs because
of lower overhead.
There has been continued interest
in improving the domestic commercial launch industry, and even to include
civilian access to space, but such changes would require a much less expensive
launch technology. Both goals argue for development of reusable launch vehicles
as they can be made more reliable, and thus safer, because the same vehicle is
flown over and over again. Substantially lower launch costs are achieved
because there is no need to rebuild your vehicle each time, just refuel it.
Such vehicles could not only spur the return of lost business to domestic
entities, but also vastly increase the market space. Unfortunately, the
existing commercial providers seem to have little incentive to develop such
craft.
Existing launch providers feel it
should be the government, as usual, who pays them to develop these new craft
because of the high development costs. This is the way it's been for 50 years -
why change it now? That there are no clear requirements and no clear market does
not help. Government, on the other hand, feels that if they are going to put up
the money they should again control the development process. But Congressional
budgets and economic realities have thwarted all such hopes.
To break out of the current
mentality may require breaking out of NASA altogether, and that is precisely
what several ventures have done.
One group, the X Prize Foundation,
aimed to award $10 million to the first organization to get the same piloted
vehicle to 100 kilometers altitude and back, twice within two weeks. A
significant number of teams from all around the world took up this challenge
and a wide variety of vehicle designs were proposed and started. When the prize
was won, however, all the other teams all stopped. There were no follow-on
awards to win so teams could not raise the money needed to complete and fly
their vehicles. As a result, none of the other technologies were completed.
In recent years a number of private
companies and organizations have sprung up, staffed by people who are tired of
waiting for NASA to open civilian access space. Often funded from their own
pockets, these new players are all small by comparison, but what they lack in
finances they make up for in ingenuity and adaptability. The most successful of
them have embraced an engineering concept widely used in other fields:
incremental development. For rocketry, that means building a small prototype
that one can afford, then testing it to ever-increasing heights. By being affordable
(i.e. costing tens to hundreds of thousands verses tens to hundreds of
millions), it is possible to rebuild if something does not quite work the way
they thought. Over time, vehicles can scaled up to the multi-million dollar
prototypes because previous flight testing has demonstrated flight reliability
and stability showing that all the subsystems have been tested in actual
flight, and pose much less technical (and therefore financial) risk.
The X programs of the mid-twentieth
century were designed to test current technology in new ways to demonstrate new
advances and "push the envelope" to see what the next level might be
like. Fairly small teams with fixed goals and budgets on a few hundred million
over three to ten years were the standard. Design to "build a little, fly
a little and learn a lot", these teams would do the best with existing
capabilities and then push them until something broke. Data from these efforts
were analyzed and changes made to the next vehicle and it then flew to push a
little farther. This method produced rapid advances in knowledge and experience
while minimizing capital costs. They were dangerous - people did lose their
lives - but the ability to look closely at what happened and adjust so that
particular problem wouldn't happen again allowed for this rapid progress.
In this environment, "Failure
is not an option - it's a requirement". Failing is how we learn, because
until we fail, we're using our existing knowledge instead of learning something
new. Various efforts over the last
two decades have tried to match this approach. They should give us valuable
lessons from both their successes and their failures. Our choice today is do we
learn from them or repeat them?
DC-X
Delta Clipper Experimental was a small, low budget research program started in 1990 to design, build and test a new type of vehicle - one using off-the-shelf components, capable of fully reusable, single stage flight and allowing for rapid turnaround by a small service crew. Initial study funds came through the Ballistic Missile Defense Organization (BMDO) at a mere $12 million. This design competition, evaluated almost a dozen design concepts and approaches - ALL of which looked to be doable. Unlike previous X-programs where $200-300 million was put into building and flying three to five test vehicles, the SSRT (Single Space Rocket Technology) Program put $35 million into building one test vehicle with limited goals. In 1992, the McDonnell-Douglas design was selected, and went from contract signing to vehicle roll-out in 18 months, with first flight following a few months later. While initial funding demonstrated the validity of the approach, their early success created intense political struggles that made getting additional funds to expand the flight envelope extremely difficult. In the end, to complete flight tests, the program was transferred to NASA. And when a failed landing gear deployment resulted in the vehicle falling over and burning, NASA threw in the towel.
Interestingly, all other aircraft with retractable landing gear have tell-tales that inform the pilot if the gear isn't down and locked. Such a tell-tale on the last DC-XA flight would have allowed the pilot to extend the hover and burn off propellant before setting the vehicle down. If the gear were pneumatically controlled with options other than all-up and all-down positions, the opposite gear could have been commanded up a small amount (six inches to a foot) and the vehicle commanded to hover until almost all propellant was used before settling slightly leaning away from the undeployed gear. Either of these scenarios would have saved the vehicle to continue flight tests after any needed minor repairs.
Lessons Learned:
1. Small teams with small budgets can build and fly experimental vehicles
2. Under funded vehicles can't complete their flight test schedules
3. Build more than one flight vehicle
4.
Landing gear tell-tales
X-33
Hot on BMDO's successes with DC-X,
NASA decided in the summer of 1993 to get "back" into X programs. Dan
Goldin, NASA Administrator at the time, was reported to have said "I don't
know what X programs are but we're going to get some." Unfortunately, the
cornerstone concept of "build a little, fly a little, learn a lot"
was completely ignored. NASA choose as DC-X's successor a program with the MOST
number of unknowns. the GREATEST number of new technologies AND the FARTHEST
technological jump - the Lockheed-Martin Skunk Works "VentureStar"
prototype vehicle. With a billion dollars of taxpayer money, and $211 million
more from LMSW, the X-33 program ran into problem after problem after problem
trying to push all areas of aerospace development on one vehicle - and after
five years failed to even build a spaceship, let alone fly it.
A better alternative would have
been to chose the vehicle with the fewest new technologies and to build two or
three of them and fly them frequently, pushing the envelope a LITTLE bit more
each time. When the first ship broke ("pranged" in aerospace parleyance),
apply the lessons learned to modifying the second ship and then fly that one
until it breaks - and apply those lessons to the third. Flying real hardware
generates real data, which is of far more value to improving understanding than
running simulations on a computer trying to extrapolate into the unknown.
OR ... NASA could have identified
the ten most useful or desired technologies that needed improvement and split
their $1 billion into ten $100 million demonstration programs. We'd have gotten
at least ten new technologies that had proven themselves and could then be
combined as needed. If they'd created competitive awards that split each
program's funding 50-30-20 or maybe 40-30-20-10 (or even 20-20-20-20-20) they'd
have funded 30-50 new competitive technologies that would have benefited the
companies, the government and the people far more than ever could.
Lessons Learned:
1.
Don't put your billion dollar development funds into one
vehicle
2.
Limit the number of new technologies you integrate into one
vehicle
3.
Advances are made in incremental steps not giant leaps
X Prize
Even prizes are not adverse to
"failures". In 1996 the X Prize Foundation was created to offer $10
million in prize money to the first team to send the equivalent of 3 people to
100 kilometers twice in two weeks using substantially the same vehicle. There
was much excitement at the launch of the prize, but over time it became
apparent that the biggest challenge facing X Prize was raising the money to use
as an award. After much effort and many schemes, and with Burt Rutan's team
making significant progress towards winning it, the Foundation managed to get
an insurance policy written that would pay the prize if someone succeeded
before the deadline - in effect betting that no one could do it.
When Rutan's team did succeed, the
Foundation now needed a new reason for existence and billed itself as an
organization to run and promote such competitions. Unfortunately, the cost of
promoting these competitions continues to drain funds from actually doing the
work the prizes are designed to stimulate.
Lessons Learned:
1.
"Winner take all" funding means only one technology
is developed
2.
Promotion and PR are not the business of aerospace development
3.
Raise your funds first, then announce your competition
One of the key parts of X development is that you can fund
various required technologies independently without worrying about the problems
of integrating multiple unproven components at the same time. Scaling the
successes up offers the chance to achieve technological advancement with
minimal economic risk - you are more likely to get a bang for your buck.
Development issues focus on the physical size and operational improvements to
the vehicle rather than "will it work at all". Scaling is not to be
taken lightly - you can not just build a bigger vehicle, but most systems will
have been tested separately under conditions similar to those they would
experience in actual flight. Integrating known quantities is always easier than
integrating unknowns. This drastically reduces the cost of the inevitable
setbacks as they happen to parts rather than whole vehicles. It also generates
data on the endurance of each subsystem. Incremental testing produces this data
without risking the high expense of a full-up vehicle.
Existing launch vehicles (including the Shuttle) are all
based on military missile technology and design approaches. Since the military
has absolutely no use for a "reusable missile", reusability has never
been an ingredient in the design mix, and trade offs supporting reusability
have never been thoroughly explored. For reliable, low cost access to space,
however, reusability and reliability are the key factors.
All airlines operate on a "fuel cost multiple" -
that is their profitability is based on meeting some multiple of fuel cost as
that is their critical operating variable. The usual value is 3 - flights are
profitable when revenue per flight exceeds three time fuel cost oer flight.
True spacecraft will have to be designed so that the same paradigm is used,
which means that we need a fully reusable, highly reliable vehicle that can fly
and land, be fueled and reloaded, fly and land, be refueled and reloaded, etc.
There is no practical or economic way to do this if you have to rebuild the
vehicle each flight. If your vehicle design requires you to throw away part of
the structure on your way up or down, you've failed to meet the basic
requirement and need to start over. Now it may be that we need more than three
times propellant costs to be profitable, but that needs to be determined by
each vehicle based on their operating model. The lower the multiple and/or
propellant costs, the more likely the "flight plan" is to be a
profitable undertaking.
The question then becomes how does one motivate companies to
follow an incremental development plan while developing reliable, reusable
launch vehicles funded by the government? The best way it can be done is by
funding the overall goal by steps or phases that expand upon the demonstrated
capabilities of the previous phase. Each phase needs to be designed to foster a
number of successful competitors, with the ultimate aim to have several
commercially viable for-profit launch vehicles, completely independent from
each other. Each of these vehicles should be orders of magnitudes cheaper to
operate, and able to sustain a much higher launch rate, than what is presently
available.
What we would like to propose is a shift from the current
"pay to play" approach to a "pay for performance" funding
model. Incentives to demonstrate a desired capability should be rewarded with
prizes large enough to make trying them attractive, rather than the government
prepaying contractors to see if something is maybe possible and sometimes
getting little or nothing of value for their (or should we say our)
money.
The traditional approach would dictate that NASA set up a
Program Office to investigate the possibility that there may be some new
technology that would be useful. The office can then grow as new ideas are
fermented, money is added to their budget, RFPs issued, and contracts granted
to those who meet the predetermined qualifications. And soon we have another
perpetual bureaucracy that spends as much time keeping itself alive as doing
engineering designs, but we do not have much new technology.
What is needed instead is a system to set forth goals,
establish payments for meeting those goals, monitor the progress of those
hoping to claim an award for those goals, and issuing checks to the successful
ones who demonstrate the requirements of the goals. This is what an Awards
Office does, and this is what we need.
To this end, we propose the establishment of the Fund to
Advance Single Stage Technology
(F.A.S.S.T.), which would operate based of the following simple rules:
Requirement:
The vehicle must reach at least 25
kilometers, stay above that mark for 1 minute, then make a controlled directed
landing (specifically not just drifting with the winds on a parachute), while
carrying at least one adult human being. The vehicle must make this entire trip
in less than one hour, launch to landing, and must achieve 25,000 meters
altitude within half an hour of launch.
Prizes:
To promote the widest range of
participants and options, this Phase is structured to provide 10 equal awards
for ten competitors who meet the above requirements.
Ten prizes for this phase: |
$ 16 million. |
Total for this phase: |
$160 million. |
Requirement:
The vehicle must reach an altitude
of 100 kilometers twice within 14 days, carrying three adult human beings. The
crew must fly substantially the same vehicle (at least 90% dry mass) on the second
flight, but it does not have to be the same three people on the second trip.
Prizes:
First competitor gets: |
$120 million. |
Second competitor gets: |
$ 72 million. |
Third competitor gets: |
$ 48 million. |
Total for this phase: |
$240 million. |
Requirement:
The vehicle
must demonstrate the ability to travel between two points at least 3,000
kilometers apart in less than 30 minutes, a trip only attainable by rocket.
This is about the minimum distance where rocket transportation starts to become
commercially viable. Again, the vehicle must carry three adult human beings
during its trips. The crew must fly substantially the same vehicle (at least
90% dry mass) on the return flight within 7 days to claim the prize, but it
does not have to be the same three people on the second trip. The launch site
and landing sites at each location must be within 50 km of each other.
Prizes:
First competitor gets: |
$200 million. |
Second competitor gets: |
$120 million. |
Third competitor gets: |
$ 80 million. |
Total for this phase: |
$400 million. |
Requirement:
The vehicle must demonstrate the
ability to travel between two points at least 10,000 kilometers apart in under
an hour. The performance needed to achieve this is just short of that needed to
achieve orbit. Again, the vehicle must carry three adult human beings during
its trips, and the crew must fly substantially the same vehicle (at least 90%
dry mass) on the return flight within 72 hours to claim the prize, but it does
not have to be the same three people on the second trip. The launch and landing
sites at each location must be within 50 km of each other.
Prizes:
First competitor gets: |
$ 600
million. |
Second competitor gets: |
$ 360
million. |
Third competitor gets: |
$ 240
million. |
Total for this phase: |
$1,200 million. |
Requirement:
The vehicle must demonstrate the
ability to fly from some point in American territory and complete at least one
and a half orbits at an altitude of not less than 200 km. The vehicle must land
within 50 km of launch point and fly a second orbital trip (as described above)
within 24 hours of landing. At least three adult human beings must be carried
to orbit and safely return, but it does not have to be the same three people on
the second trip. Again, at least 90% of the dry mass of the vehicle must be
reused in the second flight.
Prizes:
First competitor gets: |
$1,000 million. |
Second competitor gets: |
$ 600
million. |
Third competitor gets: |
$ 400
million. |
Total for this phase: |
$2,000 million. |
To encourage a wide range of competitors, a single entity
may only claim at most one prize from each phase. For this purpose, wholly or
partly owned subsidiaries count the same as their parent organizations.
There may be a desire to provide "Also Ran"
funding to a forth and even a fifth competitor to ensure a dynamic and
competitive environment is built up. To that effect, it may be advantageous to
award prizes on a 40/30/20/10 basis or to provide identical prizes for each
Phase at four awards of 25% or five awards of 20% of each Phase prize funding.
These options would provide the following payments:
Phase |
Award |
40% |
30% |
20% |
10% |
1- Controlled Flight |
$160,000,000 |
$16,000,000 x 10 |
|||
2 - Fed X Prize |
$240,000,000 |
$96,000,000 |
$72,000,000 |
$48,000,000 |
$24,000,000 |
3 - Rocket Express |
$400,000,000 |
$160,000,000 |
$120,000,000 |
$80,000,000 |
$40,000,000 |
4 - Long Express |
$1,200,000,000 |
$480,000,000 |
$360,000,000 |
$240,000,000 |
$120,000,000 |
5 - Orbit |
$2,000,000,000 |
$800,000,000 |
$600,000,000 |
$400,000,000 |
$200,000,000 |
Total |
$4,000,000,000 |
Phase |
Award |
# |
25% |
# |
20% |
1- Controlled Flight |
$160,000,000 |
10 |
$16,000,000 |
10 |
$16,000,000 |
2 - Fed X Prize |
$240,000,000 |
4 |
$60,000,000 |
5 |
$48,000,000 |
3 - Rocket Express |
$400,000,000 |
4 |
$100,000,000 |
5 |
$80,000,000 |
4 - Long Express |
$1,200,000,000 |
4 |
$300,000,000 |
5 |
$240,000,000 |
5 - Orbit |
$2,000,000,000 |
4 |
$500,000,000 |
5 |
$400,000,000 |
Total |
$4,000,000,000 |
One significant challenge with achieving these goals will be
liability insurance and our litigious society. Legislation will need to be
enacted to limit the scope of third party suits. Past experiences have made it
significantly more difficult for non-government backed entities to acquire even
the training to properly handle propellants let alone the propellants
themselves. Provided appropriate safety procedures are in force, liability
should be limited to restrict the scope of suits that can be brought.
The X Programs of the mid-twentieth century were dangerous
undertakings and people died flying them. This will likely happen with the
FASST program as well. Unlike the X programs, however, the pilots and crews
will not be military personnel. As such, legislation will be required to
provide for agreements that must be signed by all involved that they know and
accept the dangers involved and that they relinquish rights to civil suits in
the event of injury and/or death. Sample language can be taken from the
Virginia Spaceflight Liability and Immunity Act (See Appendix B).
Additionally, to encourage investment in advance of awards,
legislation enabling tax credits, tax exemptions or tax deferrals for private
funds invested with declared competitors should be established.
Since we are seeking to promote commercial development, the
FASST Awards Office should have a very small but dedicated staff. There needs
to be an accountant, three technical advisors and a manager. Ideally they would
be experienced civil servants between the ages of 45 and 55. When the ten or
fifteen year program has run its course or all prizes have been awarded, the
staff should be given full retirement benefits at two pay grades above their
operating level and the Office closed. Why? The people who administer the
program should have an incentive to not become a bureaucracy. They should be
rewarded for seeing the goals achieved and closing the doors.
The funding should be approved by Congress as a one-time
expense and placed in an interest bearing escrow account administered by the
FASST Awards Office. While there are rules limiting multi-year funding of
programs, this can be a single funding appropriation or a multi-year
appropriation where no Office starts until the Awards are fully funded. Funds
are administered over no more than 15 years. See Appendix A -Enabling
Legislation.
It would not be that difficult for any number of government
agencies to fund the FASST Awards Office as a one-time expenditure. Staff
salaries and other expenses for the operation of the Office can and should come
from the interest accrued on the escrowed fund.
Any accumulated interest that is unspent at the termination
of the program (either after 15 years or on completion of all phases) should be
returned to Congress as a reward for having lead the country rather than
managed it.
So what does all this have to do with NASA and how can it
help us get to the Moon and beyond? A fully reusable single stage orbital
vehicle can do many things, and do them affordably. So how would we use one to go
to the moon? Refuel it in LEO!
The energy required to get to Low Earth Orbit is substantial -- almost 10 km/s. It
is most of the energy you need to get around in the inner solar system. If we
could use the same vehicle for extended system operations, without having to
unload and transfer cargo, we can deliver any payload from the surface of the
Earth to wherever it needed to go with one vehicle. To accomplish this, the
vehicle needs to be able to be refueled on orbit.
Orbital storage of cryogenics
is problematic today because of the thermal insulation required, but using
storable propellants such as hydrogen peroxide and kerosene could be stored on
orbit for extended periods without special requirements.
Such a single stage reusable
vehicle can be refueled on orbit and deliver its' payload to low Earth orbit,
to geostationary orbit, lunar orbit, and even to the surface of the moon!
Using dense propellants as an example, four automated
flights carrying high-strength peroxide, and one flight carrying JP-8 to an
orbital refuel depot would allow a sixth flight to carry a satellite to LEO,
refuel at the depot, and then take the satellite out to GEO and deploy it
before heading home. Why is this important? If on orbit checkout fails, you
close can the doors and bring the satellite back with you, to be verified and
fixed on the ground. Then you deploy it again.
In fact, the satellite could be verified while the rocket
is being refueled and if there are problems simply returned to the surface of
the Earth without going any further. On orbit verification of satellites would
save the insurance companies a considerable amount of money. Similarly, using
on orbit refueling insurers that your transfer to geostationary orbit is
successful. No more satellites in the wrong or useless orbits.
If NASA is serious about using the Moon as an outpost, a
reusable single stage vehicle that can be refueled on orbit provides the
capability, at low operating cost, of resupplying that outpost on a monthly,
biweekly, or even weekly basis.
Such an operation would allow for smaller deliveries
tailored to the specific needs of the moment. If the lunar astronauts decide
that a Dustbuster is the best thing for removing lunar soil from their suits, a
quick e-mail or web order can be made and a dozen can be shipped out on the
next supply rocket.
Because the construction of a new vehicle is not required
each time you make a supply run, the cost of supplying the base is
substantially lower, by orders of magnitude, than using the currently proposed
Constellation system.
[ Top ]
We have proposed an improvement to the existing launch
capabilities of the country, funded in a single appropriation of $4 billion
(less than one year of shuttle flights) that provides both bureaucratic and
entrepreneurial incentives to follow an incremental development approach. The
vehicles succeeding in each phase progress toward the goal of achieving much higher
flight rates and much lower operational costs than any current space
transportation system, domestic or foreign. Such a program could, in a short
time, for a small amount of money, develop these capabilities and create
multiple classes of vehicles that would finally allow the beleaguered taxpayer
to participate in the future of space travel, and in the process, expand
American influence to the heavens.
For the latest version of this paper, go to http://www.erps.org/papers/FASST.html
To discuss this paper, join the email list at http://lists.erps.org/mailman/listinfo/FASST-list
Version: 1.06 Dated:
20 Aug
2009
Since the original paper was writing in 2003, much of the
needed legislation for awarding prizes under the NASA Act has been put in
place. To enable NASA to fund the FASST program, the following changes are
needed:
Amend Section 314 of the National Aeronautics and Space Act
of 1958 as follows -
(1)
Amend subsection (i)(4) by striking '$10,000,000' and
inserting '$10,000,000,000': and
(2)
Amend subsection (i)(5) by striking '$1,000,000' and inserting
'$1,000,000,000'.
Article 24 of Title 8.01 of the Code of Virginia established
legal precedence for a waiver for spaceflight participants. The code can be
accessed at:
http://leg1.state.va.us/cgi-bin/legp504.exe?071+ful+HB3184H2
HOUSE BILL NO. 3184 AMENDMENT IN THE
NATURE OF A SUBSTITUTE (Proposed by the
Governor on March 26, 2007) (Patron Prior to Substitute--Delegate
Kilgore) A BILL to amend the Code of Virginia by adding in Chapter
3 of Title 8.01 an article numbered 24, consisting of sections numbered
8.01-227.8 through 8.01-227.10, relating to the promotion of spaceflight in
Virginia. Be it enacted by the General Assembly of Virginia: 1. That the
Code of Virginia is amended by adding in Chapter 3 of Title 8.01 an article
numbered 24, consisting of sections numbered 8.01-227.8 through 8.01-227.10,
as follows: Article 24. Spaceflight
Liability and Immunity Act. § 8.01-227.8. Definitions. For purposes of this section: "Participant" means any space flight participant
as that term is defined in 49 U.S.C. § 70102. "Participant Injury" means any bodily injury,
including death; emotional injury; or property damage sustained by the
participant. "Spaceflight activities" means launch services
or reentry services as those terms are defined in 49 U.S.C. § 70102. "Spaceflight entity" means any public or private
entity holding, either directly or through a corporate subsidiary or parent,
a license, permit, or other authorization issued by the United States Federal
Aviation Administration pursuant to the Federal Space Launch Amendments Act
(49 U.S.C. §70101 et seq.), including, but not limited to, a safety approval
and a payload determination.
"Spaceflight entity" shall also include any manufacturer or
supplier of components, services, or vehicles that have been reviewed by the
United States Federal Aviation Administration as part of issuing such a license,
permit, or authorization § 8.01-227.9. Civil immunity for spaceflight entities. A. Except as provided in subsection B, a spaceflight
entity is not liable for a participant injury resulting from the risks of
spaceflight activities, provided that the participant has been informed of
the risks of spaceflight activities as required by federal law pursuant to
federal law and this article, and the participant has given his informed
consent that he is voluntarily participating in spaceflight activities after
having been informed of the risks of those activities as required by federal
law and this article. Except as provided in subsection B, no (i) participant,
(ii) participant's representative, including the heirs, administrators,
executors, assignees, next of kin, and estate of the participant, or (iii)
any person who attempts to bring a claim on behalf of the participant for a
participant injury, is authorized to maintain an action against or recover
from a spaceflight entity for a participant injury that resulted from the
risks of spaceflight activities. B. Nothing in subsection A shall prevent or limit the
liability of a spaceflight entity if the spaceflight entity does either of
the following: 1. Commits an act or omission that constitutes gross
negligence evidencing willful or wanton disregard for the safety of the
participant, and that act or omission proximately causes a participant
injury; or 2. Intentionally causes a participant injury. C. Any limitation on legal liability afforded by this
section to a spaceflight entity is in addition to any other limitations of
legal liability otherwise provided by law. § 8.01-227.10. Warning required. A. Every spaceflight entity providing spaceflight
activities to a participant shall have each participant sign the warning
statement specified in subsection B. B. The warning statement described in subsection A shall
contain, at a minimum and in addition to any language required by federal
law, the following statement: "WARNING AND ACKNOWLEDGEMENT: I understand and
acknowledge that, under Virginia law, there is no civil liability for bodily
injury, including death, emotional injury, or property damage sustained by a
participant in spaceflight activities provided by a spaceflight entity if
such injury or damage results from the risks of the spaceflight activity. I
have given my informed consent to participate in spaceflight activities after
receiving a description of the risks of spaceflight activities as required by
federal law pursuant to 49 U.S.C. § 70105 and 14 C.F.R. § 460.45. The consent
that I have given acknowledges that the risks of spaceflight activities
include, but are not limited to, risks of bodily injury, including death,
emotional injury, and property damage. I understand and acknowledge that I am
participating in spaceflight activities at my own risk. I have been given the
opportunity to consult with an attorney before signing this statement." C. Failure to comply with the requirements concerning the
warning statement provided in this section shall prevent a spaceflight entity
from invoking the privileges of immunity provided by this article. 2. That the
provisions of this act shall expire on July 1, 2013. |